uncorp
A downloadable game for Windows and Linux
(n)curses game for Acerola Jam 0
*Ideally you should compile the game yourself, but if you want to download the executable you must disable your antivirus.*
You are the owner of a startup that makes unethical modifications to people to collect aberrations that can happen in the subject, you just want to grow your company even if that means ruining the stability of some people.
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Made in like 14h + 10h learning ncurses
All assets are typed by me (except the cat, which was made by jgs [https://en.wikipedia.org/wiki/Joan_Stark])
Made with ansi C aka C89
We (unfortunately /s) do not have chromatic aberration at home
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quality of code decreased rapidly over time (specially the last 2 days)
It was fun making a game with so little free time and I hope you enjoy the little I was able to acomplish
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Source code: https://github.com/Santi24Yt/uncorp
UPDATE:
So, apparently the compiler didn't link the libraries correctly, so if you just download the executable and don't have the dependencies installed it won't run. I didn't realize this because coincidentally all the machines in which I tested had pdcurses or ncurses installed. Anyway.
For linux install ncurses/pdcurses with your distro package manager.
For windows installing pdcurses is not so easy, usually you would need to download the pdcurses source code and compile it. If you want you can do that but it would be almost as much work as building the game from source.
For that reason I've compiled pdcurses for windows myself and posted it along side the executables in the releases in github. You need to download the libpdcurses.dll, you could put it either in C:\Windows\system32 or in a folder you choose but add the folder to the PATH env variable.
After that you can run the game
Status | Prototype |
Platforms | Windows, Linux |
Author | santi24 |
Tags | Idle, Incremental |
Links | Source code |
Comments
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I guess this is a minimal "cookie clicker-like" on the terminal.
I'm not sure there's much to it other than [mod], [mod], [mod], [new subject], [mod], [mod], [mod], [new subject], [upgrade home], ...
I bet it was interesting for learning purposes, but there's not much reason for writing it in pure C.
The ascii art looks great. I ran it on https://github.com/Swordfish90/cool-retro-term :)
So, apparently the compiler didn't link the libraries correctly, so if you just download the executable and don't have the dependencies installed it won't run. I didn't realize this because coincidentally all the machines in which I tested had pdcurses or ncurses installed. Anyway.
For linux install ncurses/pdcurses with your distro package manager.
For windows installing pdcurses is not so easy, usually you would need to download the pdcurses source code and compile it. If you want you can do that but it would be almost as much work as building the game from source.
For that reason I've compiled pdcurses for windows myself and posted it along side the executables in the releases in github. You need to download the libpdcurses.dll, you could put it either in C:\Windows\system32 or in a folder you choose but add the folder to the PATH env variable.
After that you can run the game
https://github.com/Santi24Yt/uncorp/releases/tag/v1